Fel'Din Barg (Dead)

Human Sorcerer/Malconvoker (Alex)

Description:
Fel’Din Barg
Sorcerer/Malconvoker 5/1
Level 6
Alignment: CN
Abilities: Str 11(+0), Dex 16(+3), Con 17(+3), Int 16(+3), Wis 11(+0), Cha 18(+4)
Initiative: +7 Speed: 30 ft. (6 squares)
Hit Dice: 6 (48 HP)
AC/tch/ff: 15/14/12 (Dex +3, Shield +1, Def +1)
Saves: Fort +5, Ref +4, Will +7
BAB/Grapple: +3/+3 Space/Reach: 5 ft./5 ft.
Attack: Footman’s Mace +3 (1D6)
Full Attack:
Special Attacks:
Special Qualities: Deceptive Summons, Unrestricted Conjuration
Skills: Bluff +14, Concentration +17, Knowledge (Arcane) +12, Knowledge (The Planes) +8
Feats: Spell Focus (Conjuration), Augment Conjuration, Improved Initiative, Combat Casting
Languages: Common, Abyssal, Celestial, Goblin
Gear: Bracers of Armor +2, Gloves of Dexterity +2, Heward’s Handy Haversack, Cloak of Charisma +2, Ring of Protection +1, Darkwood Buckler, Tent, Trail Rations (10), Silk Rope (100’), Bedroll, Caltrops, Bag O’ Flour, _Potion (Cure Moderate Wounds (x2))
Bio:

Dead

Spells/Day:
0. 6
  1. 7
  2. 6
  3. 4

    Spells Known:
    0. 7
    1. 4
    2. 2
    3. 1

Fel'Din Barg (Dead)

Philo's Crossing A_Duck